The hope was that we could work alongside some talented developers who could help us navigate these challenges and the process itself, while simultaneously freeing up some bandwidth internally to continue generating new content + optimizing the game further for our PC audience. Our CEO, Jeremy Blum, began exploring co-development partnerships earlier in the summer with FHI. Given the studio’s history, we didn’t have a lot of pre-existing experience internally relating to console porting, optimization, navigating console TRC (Technical Requirement Checklists), etc. Insurgency: Sandstorm will officially be coming to consoles in the Spring of 2020.Īfter evaluating the scope of concerns regarding optimizations, back in July, we began a dialogue internally and with our publisher, Focus Home Interactive (FHI), about how to best proceed forward with releasing on console. Now, I have all my ducks in order, and I’m ready to present the news to the community. At the time of my previous post, I wasn’t comfortable releasing the details related to our console release. In a recent post, the insurgency devs talked about the state of the game and the console version.Īs I mentioned in my original SoP post, the console version is coming. Insurgency Sandstorm has a confirmed release window for its Xbox and PS4 versions.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |